Bee Magic
A game about moving around to cast spells.
Controls:
Arrows/WASD: Move
Enter: Action
Z: Undo
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.8 out of 5 stars (110 total ratings) |
Author | EPICPIKAGUY |
Genre | Puzzle |
Made with | Paint.net, FL Studio, SDL |
Tags | 2D, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Accessibility | Configurable controls |
Download
Download
windows build.zip 15 MB
Comments
Log in with itch.io to leave a comment.
i need help please key fire please how to get past the bush below the 2 gravity blocks
i beat it without ever revisiting the level 1
only by reading comments i knew u could
is there anything to do in the ending other than rot13: frrvat gur ornpu, btw tremendous game, absolutely awesome metroidbrainia
That's it for the ending! And thanks for the kind words!
i wish there are a hidden end
Puzzle game of the Year for me! Got stuck on the G+Flip+Flower for a while working out a way away from the final solution, where I brought one unintended rock to the place but reached a dead end not able to do another. Maybe this puzzle could be a lot more enjoyable to have an alternative solution by making just a little change.
Amazing brain teasing
amazing game! not fully done yet but i'm really amazed by how one level can be solved so many times!
works for me on win10 10.0.19045 Build 19045
doesnt work on my pc
OpenGL version: 4.6.0 Compatibility Profile Context 22.20.27.09.230330
error in fragment shader in Default : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Default : Program Link Failed for unknown reason.
error in fragment shader in Recolor : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Recolor : Program Link Failed for unknown reason.
error in fragment shader in Tile : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Tile : Program Link Failed for unknown reason.
error in fragment shader in Text : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Text : Program Link Failed for unknown reason.
error in fragment shader in Silhouette : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Silhouette : Program Link Failed for unknown reason.
error in fragment shader in Color : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Color : Program Link Failed for unknown reason.
error in fragment shader in Particle : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Particle : Program Link Failed for unknown reason.
error in fragment shader in Sdf : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Sdf : Program Link Failed for unknown reason.
error in fragment shader in Bee : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Bee : Program Link Failed for unknown reason.
error in fragment shader in BloomBlur : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in BloomBlur : Program Link Failed for unknown reason.
error in fragment shader in Bloom : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Bloom : Program Link Failed for unknown reason.
error in fragment shader in BloomThreshold : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in BloomThreshold : Program Link Failed for unknown reason.
error in fragment shader in Transition : ERROR: 0:2: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.
error in linking shader in Transition : Program Link Failed for unknown reason.
Audio playback channels: 2
Audio playback Frequency: 48000
skipped 1 frames!
What OS/version is your PC?
As far as I can tell, this is your graphics driver failing to compile the fragment shader. It *could* be an issue of your GL driver throwing an error when it encounters "precision mediump float;", which is there for GLES compatability but is supposed to do nothing with regular GL. I suppose it would be best to remove that line when not using GLES, but I don't know if that would fix your problem or not.
Windows 11
Any hints/advice for the last 3 challenges for goat? Specifically the top right star proves to be the challenge for me with all 3 of them, but any advice would be appreciated. Also I love this game! You rock at grid-based puzzlers which is a genre I am very abnormal about, eagerly awaiting its sequel.
Thanks for the kind words!
Here are some ROT13 hints:
tbng+xrl: gnxr gur ebpx va gur gbc zvqqyr naq chfu vg evtug gb trg bire gur jnyy. Lbh'yy arrq gb qb fbzr shaxl fghss jvgu chfuvat gur abgrf nebhaq.
tbng+sver+fvmr: Lbh pna chfu qbja n cncre gb rssrpgviryl qbhoyr gur nzbhag bs fcnpr lbh unir gb pnfr fvmr.
tbng+syvc+sybjre: Hfr sybjref gb oernx guebhtu gur hccre evtug jnyyf. Lbh nyfb arrq gb qb n ybg bs uneq guvatf gung vaibyir jnyxvat ba ebpxf sbe gur eha va trareny.
One-hundred this game, I absolutely love it!
I had somehow similar feeling like with endgame puzzles of The Witness at the end of getting last trophies. Design of level is nicely replayable and i love all those little hints that teach mechanics, like with that "I'm not a pro" pro tip teaching about destructive flower and much more other methods to get there - really nice progression!
I hope to see more of those creative and well thought out puzzles! World 2 when? :D
there’s going to be a sequel with a slightly different format, but it’ll have the same spell casting mechanics.
Great! While playing I hoped to see some move-tight sequence, like casting two spells at the same time with correct setup which would be solution. Wonders what bee wizards are cooking right now...
I am currently trying to get Bush - Fire - Flip, but i can’t seem to get bush. Anybody help?
ROT13: lbh arrq gb or syvcrq naq pnfg sver ba gur yrsg zbfg ohfu pbyhz
Thanks!
Incredible idea! I want a turn base tactical like that.
Bravo!
SPECIAL THANKS TO GOD HIMSELF?!?!?!
Help I'm stuck on Fire, Flip, Size. I got everything except for the top right star. I understood from the comments that there is a trick with Size to get over walls, but I couldn't figure it out.
Please someone help.
(rot13.com): Qba'g qryrgr lbhe pbzzragf. Cyrnfr
Rot13: Onfvpnyyl, hafuevax vagb n jnyy. Lbh pna qb guvf ol hafuevaxvat va whfg gur evtug fcbg.
help im stuck on key fire, how to get the top stars.
Rot 13: Hfr xrl nf yvggyr nf cbffvoyr orsber lbh trg gb gur gbc yrsg pbeare.
i can't even get into the top left corner
Yes. You basically need to trigger the last step of the home spell as soon as you start the ending sequence.
thanks i wouldn't of thought of trying that without your help
could someone help me with key flower i can't figure out how to get into the top left i can get flower but i don't know how i can get past that area
edit oh shit i'm a idiot how did i not figure this out sooner like this was literally the last one i couldn't beat and i was so stumped like how the fuck uggggh i'm so stupid
i beat the game legitimately through the intended method
that is not the intended metho
i found funny thing and it allows you to beat the game without completing the puzzles
Can I have a hint for fire+key to get into the top half?
do this in order (rot13.com):
(1) sver,(2) FR fgne,(3) xrl,(4) pyvzo jnyy ba J,(5) AJ fgne
If you can't do number 4: lbh zhfg bayl hfr xrl gjvpr, svefg gb cnff tngr va J, frpbaq gb pyvzo jnyy
I thought of all of that, but forgot to use the home spell and that's why I was stuck. Thank you!!
i can't do number 4 even with the hint
How to get to the hidden credit room? I can't go below from here
Do you mean how to see the beach? Because this is not how you get to it.
Oh I thought it's through there haha. How to though? 100% trophy?
It has to do with the breakable blocks you see at the ending. You basically need to trigger the last step of the home spell as soon as you start the ending sequence
How though? For ending you need to go to left, left alone vertically
Edit: okay, managed to use the home spell, but still no secrets being unlocked - I just go straight down.
Can anybody help me with the key and flip one please? The bottom right star
Ok, but only if you help me with the key and fire one. The top stars
In the end cutscene we see breakable blocks that were at the very beginning of the game but when I tried to go there and break them it didn’t work
Awesome game ! Had to cheese it since it reset at the end while I turned my device off but it is still better than N step Steve to me .
Also I wanna be a programmer in video games but I do not have the skills so maybe tryna teach me or something ?
I'm planning on writing some blog posts about game programming soon...
Puzzlescript is definitely my choice for programming simple grid 2d-games. Worth a look if that seems good to you.
How are you meant to get the top left star in Goat, Flip, Flower?
I managed to get the rest of the trophies, but this last one has me quite stuck. Any help is appreciated in completing this wonderful game.
Really cool and creative idea for a puzzle game. So goofy and great just like the n step steve series
Cool game! What was this game made in/with?
SDL2 and my C++ engine, mainly.
incredible 🔥
Any hints for Fire, Flip, Size?
I feel like I'm missing a trick to get the top right star, I don't see any way in using Fire and Flip, but maybe I'm missing something using Size?
Yep, I was missing a trick with Size😅
WOO I DID IT
Beat the game! Totally with skill! Totally!
Huh. This doesn't seem intentional!
A perfect phase with very funny puzzles! Sometimes I'm trying to making a combination, and I make the home combination, what slows the proccess, and it sometimes looks annoying, but it's also what makes the game difficult! I loved it!
did I clear the level right?
yes.
neat
i also got rid of the crosses
Now get rid of the boxes by recoding the game
Similar but using fewer spells... the poor goat got trapped but at least it won't starve.
Wow
H O W
W H Y ?
magic (literally)
I wanted to clear the level
Is undoing supposed to save trophies/the switch?
They're supposed to persist through undo.
Does the player character have a canonical name? If not, I hereby name her Beatrice (Bee for short, of course)!
when its week 2 of bee magic and you have no bee magic left to play
why does the bee magic wizard get 10 percent brighter when the next move could potentially cast a spell
what are the lore implications of this
You can see the light.
Ok I've 100%ed it, I think; all 20 trophies!
Only thing left is that the ending looks awfully suspicious; but I can't figure anything out. Is there a secret in there or does it just really look like it? The spells using the downward move, but it doesn't seem possible to get it to cast anything in the cutscene.
Also what's the deal with the cancel spell? I figure it was probably to prevent people casting bush and flower in the hubworld, but why?
Some of those goat puzzles were INSIDIOUS.
well i did manage to destroy the cancel orb with the bush spell and yes the bush spell destroys the hub you can use it to get past trophies
Oh I hadn't even considered trying to get PAST the trophies!
What does cancel even do tho
It resets your spell progress.
"I fear not the man who has solved 10,000 puzzles once, but I fear the man who has solved one puzzle 10,000 times." --Lruce Bee
this game is very buggy
Are there any bugs you've encountered specifically? What system (and version of said system) are you on, how did you trigger the bug, etc.
it was a pun
You're pun wasn't to be. Yes, there are two puns in this pun. This wasn't a pun. But it was.