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in the case that speedruns require milliseconds for the top times, what frame rate does this game run at?

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Ideally, 60fps. The game has an update() function that simulates 1/60th of a second of gameplay, and it tries to call that function every 1/60th of a second, then renders the game to the screen. Unfortunately, this can't always happen, due to technical reasons. If a computer is too slow to update/render the game every 1/60th of a second, it calls update() multiple times, then renders the result to the screen. Since rendering takes up way more computing power than updating (for this game, at least), this ensures the game runs at a correct speed. If a browser chooses to render content faster than 60fps, the game skips calling update on some frames to keep the game running at the correct speed. And I haven't even started talking about interpolating between frames, or browsers that render content at framerates that aren't multiples/factors of 60fps. (You can read up on some of the technical details here; there's a lot of stuff about framerates in browsers that even I don't know.).

Even considering all that, I'd estimate that you could consistently perform/time runs within at least 50ms. But I guess it depends on a lot of factors (as I mentioned).

thanks

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ok this is great for speedrunning, my best time rn is 7:33 and it's possible for that to maybe go to low 7:20s

I am glad to finally be getting around to commenting about this game! I have multiple inputs and questions (Hopefully EPICPIKAGUY responds to Them). 1: Speedrunning this game is great, the game is built perfectly like it is meant for speedrunning. 2: The Average Session is a bit high, I don't think there are many that took over 30 minutes to beat the game to be honest. 3: This is for the Dev, Question: Is Not Talking to Doggo Right After Tauriel Leaves the Classroom and Going Straight for the Door a Glitch? It seems weird that Doggo responds with content relative to when you talk to him so I would assume it is a glitch. It is very nice to Speedrun with it so if it is a Glitch I hope you keep it there for the OG Speedrunners. 4: The Game is Great period. I wish there was an even harder mode though than Handcuffs. 5: Why is the highest Grade you can get when doing a No hit run on the Principal fight a C? That is all thanks for reading!

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1: Speedrunning this game is great, the game is built perfectly like it is meant for speedrunning.

When making this game, I did consider the speedrunning aspect of it. I wouldn't say I exclusively made it for speedrunners, but I think many of the design decisions I made to benefit casual players also benefited speedruns. For example, I first made tests only end after the timer ran out, but that made it boring for high level players, as they gained enough points early on and had to wait for the test to end. Then I made tests end once you gained maximum points, which made the game much more fun, and more interesting for speedrunners.

2: The Average Session is a bit high, I don't think there are many that took over 30 minutes to beat the game to be honest.

How long it takes a player to beat this game depends on many factors, but I think the average playtime for most first time players is a little under an hour. I've watched several let's plays of the game, and most of them tend to be around that time. I could be wrong, though; I don't have super detailed analytics to back this up. I do agree that the time is a bit high; maybe I can change that.

3: This is for the Dev, Question: Is Not Talking to Doggo Right After Tauriel Leaves the Classroom and Going Straight for the Door a Glitch? It seems weird that Doggo responds with content relative to when you talk to him so I would assume it is a glitch. It is very nice to Speedrun with it so if it is a Glitch I hope you keep it there for the OG Speedrunners. 

The dialog is intentional! Going straight to the door is good for speedrunners, of course, but I also think it's useful for casual players who want to get through that part of the game faster.

4: The Game is Great period. I wish there was an even harder mode though than Handcuffs.

Thanks! If I ever make a remake/sequel, I'll think about making the handcuffs harder, or just having harder tests.

5: Why is the highest Grade you can get when doing a No hit run on the Principal fight a C?

It's meant to be a cruel joke; no matter how hard you try, the highest grade you can earn is a C! Several people were confused by the joke, though; maybe something like "S-" would have made a little more sense?

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Ok, thanks for responding so quickly! Question 5 was asked because one of the Speedrun Categories is getting S-Rank on every test (Even the very hard and annoying encrypted symbols one) and you also have to get a no hit run on the Principal which slightly triggers my OCD when I get a C on my S-Rank run but it is fine and a cool Easter Egg!

Edit: S- would have also given the point and would also be cool!

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Why is doggo sad at the end? What happened with the principle? Or is it up to your imagination?

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It's something I might get around to explaining later.

I am very interested in this too. Also Nipple is the best thing in the Game.

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This feels like the lovechild between Undertale and Baldi's Basics.  I discovered this game on coolmath, and I just wanna say i love the challenge of both typing correctly and dodging projectiles. I would love to see a sequel to this, or just a level pack. Maybe building more on the gimmicks in the optional tests. I'd love if the final challenge had you attempting to type out something to perhaps work down a health bar rather than just trying to outrun the clock, just dodging projectiles didn't seem like a good conclusion to the mechanics the game teaches you.

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I felt the same way too. I think a better compromise would be to instead change the way the Principal fight works when you use handcuffs and pass every Terminal (without taking off the Handcuffs) This would be a cool and hard easter egg to get!

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handcuffs?

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Handcuffs are something you can find at the start of the school after you already beat the game... They appear to look like gloves but make the games super hard. Also try to beat the Principal Terminal without using Arrow Keys.

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